GameDev_Links

GoDot:

https://github.com/godotengine/awesome-godot

https://github.com/GDQuest/godot-shaders

https://github.com/Zylann/godot_voxel

GDScript:

https://github.com/GDQuest/learn-gdscript

https://gdquest.github.io/learn-gdscript/ (Requires WebGL.)

https://github.com/habamax/vim-godot

https://github.com/touilleMan/godot-python

https://godottutorials.com/courses/introduction-to-gdscript/

GD Plugins:

https://github.com/QodotPlugin/qodot-plugin

https://github.com/PunchablePlushie/godot_ggs

https://github.com/quentincaffeino/godot-console

https://github.com/efornara/frt

https://github.com/uralys/fox

GD Demos:

https://github.com/GDQuest/godot-demos

https://github.com/godotengine/godot-demo-projects

GD CI/CD:

https://github.com/jason-h-35/godot-ci-template

https://github.com/godotengine/godot-git-plugin

https://github.com/bitwes/Gut

HN Gossip:

Godot 4.0 Feature Freeze:

Godot 4.0 Vulkan:

Godot 3.3 Release:


Assets

Graphics

https://mrmotarius.itch.io/mrmo-halftone

https://github.com/lettier/3d-game-shaders-for-beginners

https://github.com/lettier/GameDev-Resources

https://github.com/ellisonleao/magictools

https://github.com/love2d-community/awesome-love2d

https://github.com/sehugg/awesome-8bitgamedev

https://github.com/sehugg/8bit-tools/

https://libresprite.github.io/#!/

https://github.com/luisnts/awesome-computer-graphics

https://nostarch.com/computer-graphics-scratch

https://docs.spline.design/

https://github.com/goabstract/Awesome-Design-Tools

8bitworkshop

https://github.com/sehugg/8bitworkshop

https://sr.ht/~rabbits/famicom-cookbook/

http://www.pikuma.com/

UI

https://www.gameuidatabase.com/gameData.php?id=801

Fonts

https://github.com/robhagemans/hoard-of-bitfonts

https://github.com/emilk/egui

Misc Graphics

https://aeriform.itch.io/minicube64

https://aeriform.gitbook.io/minicube64/

https://skilldrick.github.io/easy6502

https://github.com/henriquelalves/SimpleGodotCRTShader

https://github.com/utilForever/game-developer-roadmap

https://opengameart.org/

https://magnum.graphics/

https://pixabay.com/

Audio

https://pixabay.com/music/

https://tenacityaudio.org/


Source Code, Ports, Reverse Engineering:

ChipsChallenge

https://github.com/eevee/lexys-labyrinth

https://bitbusters.club/

https://wiki.bitbusters.club/Main_Page

Jak & Daxter:

https://github.com/open-goal/jak-project https://github.com/water111/jak-project

Skii Free

https://twitter.com/Foone/status/1536053690368348160 https://ski.ihoc.net/

Nethack

https://github.com/NetHack/NetHack

https://arstechnica.com/gaming/2020/03/ascii-art-permadeath-the-history-of-roguelike-games/

https://everything2.com/title/You+have+a+sad+feeling+for+a+moment%252C+then+it+passes

JediKnight

https://github.com/grayj/Jedi-Academy

https://github.com/grayj/Jedi-Outcast

https://github.com/JACoders/OpenJK

Doom/Quake

https://github.com/TTimo/doom3.gpl

https://github.com/id-Software

https://github.com/id-Software/DOOM-3

https://github.com/id-Software/Quake-2

Misc

https://github.com/blinry/gish

https://github.com/endless-sky/endless-sky

https://github.com/jmechner/Prince-of-Persia-Apple-II

duke2opengl

https://github.com/lethal-guitar/RigelEngine

N64 Development

https://github.com/command-tab/awesome-n64-development

LoZ Decompilation / Source:

https://github.com/TinyRetroWarehouse/tp

https://github.com/TinyRetroWarehouse/mm

https://github.com/TinyRetroWarehouse/oot

https://github.com/zeldaret/botw

https://gbatemp.net/threads/super-mario-64s-source-code-has-been-decompiled-and-officially-released.546814/

https://gbatemp.net/threads/ocarina-of-time-fan-pc-port-expected-to-release-in-april.606783/

SSB64:

https://github.com/sm64-port/sm64-port

https://github.com/sm64pc/sm64ex

Text-Based-Adventures

https://if50.substack.com/p/1984-the-hitchhikers-guide-to-the-galaxy


Hundred Rabbits

https://hundredrabbits.itch.io/

https://git.sr.ht/~rabbits/

https://100r.co/site/resources.html

https://wiki.xxiivv.com/site/studio.html

https://wiki.xxiivv.com/site/hardware.html


Misc Engines:

Torque2D:

https://github.com/TorqueGameEngines/Torque2D

Torque3D:

https://github.com/TorqueGameEngines/Torque3D

Gdevelop:

https://gdevelop.io/download

https://github.com/4ian/GDevelop

Defold

https://defold.com/download/

https://github.com/defold

https://github.com/defold/awesome-defold

https://defold.com/assets/

Pixel:

https://github.com/faiface/pixel

Quake

https://quakeengines.github.io/#

ID Tech 3

https://en.wikipedia.org/wiki/Id_Tech_3

https://github.com/ioquake/ioq3

https://www.ioquake3.org/

Quake Engine written in RUST:

https://github.com/cormac-obrien/richter

Quake3 Lite:

https://github.com/cdev-tux/q3lite

VitaQuake:

https://github.com/Rinnegatamante/vitaQuake

Blender support for MD3:

https://github.com/neumond/blender-md3

Map Editor:

https://github.com/Garux/netradiant-custom

https://garux.github.io/NRC/


Mods


steamcommunity.com/sharedfiles/filedetails/?id=123626484
steamcommunity.com/sharedfiles/filedetails/?id=732999296
moddb.com/games/quake/tutorials/secondary-trigger-in-quake
www.quaddicted.com/engines/software_vs_glquake
www.quaddicted.com/quake/configuration
ezquake.sourceforge.net/docs/?vars-texture-settings
neogeographica.com/site/pages/tools/quakestarter.html
web.archive.org/web/20070808003904/collective.valve-erc.com/index.php?doc=1046121871-81619100
nextleveldesign.org/index.php?/forums/topic/82-trenchbroom-tutorials/
valvedev.info/guides/accelerating-map-compiles-in-quake-based-engines/
learnleveldesign.com/design-theory/theory-and-concepts/
celephais.net/
disenchant.net/
quaketerminus.com/
campu.org/
markshan.com/
ihoc.net/quake_archive/servers.html
runequake.com/
renep.home.xs4all.nl/quakeme/
www.tabun.nl/
mpqarchive.pauked.com/
secretlevelsite.wordpress.com/
zeliepa.net/
www.quake-info-pool.net/q1/bugstool.htm
fdossena.com/?p=quakeFluids/i.md
quakeulf.suxos.org/3d/maps/

Q3


quakewiki.net/archives/code3arena/tutorials/tutorial1.shtml
maps.rcmd.org/tutorials/q3a_create_skybox/
www.kbs.twi.tudelft.nl/
justinmeiners.github.io/shamans/papers/ai/quake_3_arena_bot.pdf
discourse.ioquake.org/t/learning-quake3-modding/1384
discourse.ioquake.org/t/ioquake3-where-do-i-get-started-dev/1369/3
web.archive.org/web/20170302085104/q3map2.everyonelookbusy.net/shader_manual/contents.htm
web.archive.org/web/20050211040925/www.4thdimented.com/dimented_tutorialQuake3_1.htm
web.archive.org/web/20051227032253/www.planetquake.com/qdevels/quake2/28_1_98l.html

QC


steamcommunity.com/app/2310/discussions/0/1760230157504423368/
web.archive.org/web/20001009214502/www.planetquake.com/minion/tutor.htm
pnahratow.github.io/creating-models-for-quake-1.html
www.gamers.org/dEngine/quake/
quakewiki.org/wiki/QuakeC_basics
www.quake-info-pool.net/q1/quakec.htm
www.quakewiki.net/quakesrc/
pages.cs.wisc.edu/~jeremyp/quake/quakec/quakec.pdf
www.cataboligne.org/extra/qcmanual.html